2.0.6 pre-release changes

pull/119/head
Ethan Lee 2017-09-07 10:37:23 -04:00
parent 9cdd0079b4
commit 776b77c27f
1 changed files with 69 additions and 15 deletions

View File

@ -298,6 +298,18 @@ namespace SDL2
public const string SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION =
"SDL_APPLE_TV_REMOTE_ALLOW_ROTATION";
/* Only available in 2.0.6 or higher */
public const string SDL_HINT_AUDIO_RESAMPLING_MODE =
"SDL_AUDIO_RESAMPLING_MODE";
public const string SDL_HINT_RENDER_LOGICAL_SIZE_MODE =
"SDL_RENDER_LOGICAL_SIZE_MODE";
public const string SDL_HINT_MOUSE_NORMAL_SPEED_SCALE =
"SDL_MOUSE_NORMAL_SPEED_SCALE";
public const string SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE =
"SDL_MOUSE_RELATIVE_SPEED_SCALE";
public const string SDL_HINT_TOUCH_MOUSE_EVENTS =
"SDL_HINT_TOUCH_MOUSE_EVENTS";
public enum SDL_HintPriority
{
SDL_HINT_DEFAULT,
@ -852,7 +864,7 @@ namespace SDL2
*/
public const int SDL_MAJOR_VERSION = 2;
public const int SDL_MINOR_VERSION = 0;
public const int SDL_PATCHLEVEL = 4;
public const int SDL_PATCHLEVEL = 6;
public static readonly int SDL_COMPILEDVERSION = SDL_VERSIONNUM(
SDL_MAJOR_VERSION,
@ -947,19 +959,6 @@ namespace SDL2
#region SDL_video.h
/* Actually, this is from SDL_blendmode.h */
/// <summary>
/// An enumeration of blend modes used in SDL_RenderCopy() and drawing operations.
/// </summary>
[Flags]
public enum SDL_BlendMode
{
SDL_BLENDMODE_NONE = 0x00000000,
SDL_BLENDMODE_BLEND = 0x00000001,
SDL_BLENDMODE_ADD = 0x00000002,
SDL_BLENDMODE_MOD = 0x00000004
}
/// <summary>
/// An enumeration of OpenGL configuration attributes.
/// </summary>
@ -1070,7 +1069,7 @@ namespace SDL2
SDL_WINDOW_UTILITY = 0x00020000, /* Only available in 2.0.5 */
SDL_WINDOW_TOOLTIP = 0x00040000, /* Only available in 2.0.5 */
SDL_WINDOW_POPUP_MENU = 0x00080000, /* Only available in 2.0.5 */
SDL_WINDOW_VULKAN = 0x00100000, /* Only available in 2.0.6 */
SDL_WINDOW_VULKAN = 0x10000000, /* Only available in 2.0.6 */
}
/// <summary>
@ -1792,6 +1791,57 @@ namespace SDL2
#endregion
#region SDL_blendmode.h
/// <summary>
/// An enumeration of blend modes used in SDL_RenderCopy() and drawing operations.
/// </summary>
[Flags]
public enum SDL_BlendMode
{
SDL_BLENDMODE_NONE = 0x00000000,
SDL_BLENDMODE_BLEND = 0x00000001,
SDL_BLENDMODE_ADD = 0x00000002,
SDL_BLENDMODE_MOD = 0x00000004,
SDL_BLENDMODE_INVALID = 0x7FFFFFFF
}
public enum SDL_BlendOperation
{
SDL_BLENDOPERATION_ADD = 0x1,
SDL_BLENDOPERATION_SUBTRACT = 0x2,
SDL_BLENDOPERATION_REV_SUBTRACT = 0x3,
SDL_BLENDOPERATION_MINIMUM = 0x4,
SDL_BLENDOPERATION_MAXIMUM = 0x5
}
public enum SDL_BlendFactor
{
SDL_BLENDFACTOR_ZERO = 0x1,
SDL_BLENDFACTOR_ONE = 0x2,
SDL_BLENDFACTOR_SRC_COLOR = 0x3,
SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4,
SDL_BLENDFACTOR_SRC_ALPHA = 0x5,
SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6,
SDL_BLENDFACTOR_DST_COLOR = 0x7,
SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8,
SDL_BLENDFACTOR_DST_ALPHA = 0x9,
SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA
}
/* Only available in 2.0.6 */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_BlendMode SDL_ComposeCustomBlendMode(
SDL_BlendFactor srcColorFactor,
SDL_BlendFactor dstColorFactor,
SDL_BlendOperation colorOperation,
SDL_BlendFactor srcAlphaFactor,
SDL_BlendFactor dstAlphaFactor,
SDL_BlendOperation alphaOperation
);
#endregion
#region SDL_vulkan.h
/* Only available in 2.0.6 */
@ -3512,6 +3562,10 @@ namespace SDL2
ref SDL_Rect dstrect
);
/* surface and IntPtr refer to an SDL_Surface* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr SDL_DuplicateSurface(IntPtr surface);
#endregion
#region SDL_clipboard.h