From 9e41e65552308ff649966e28a1d3ad2153c29623 Mon Sep 17 00:00:00 2001 From: Nabile Rahmani Date: Wed, 27 Jun 2018 16:43:42 +0200 Subject: [PATCH] Updated README. --- README.md | 38 +++++++++++++++++++++++++++++++++++++- 1 file changed, 37 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index f9952e7..77b4af8 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,39 @@ # .N⁶⁴ -![build status](https://nabile.duckdns.org/CI/Badges?user=Nabile&repo=DotN64&branch=master) ([log](https://nabile.duckdns.org/CI/Logs?user=Nabile&repo=DotN64&branch=master)) +

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+ +#### *[N64](https://en.wikipedia.org/wiki/Nintendo_64), meet [.NET](https://www.microsoft.com/net).* + +--- + +*.N⁶⁴* is a work-in-progress emulator written in *C#*, the purpose of which is to personally learn more about the low-level aspects of computing. + +This project was started thanks to [ferris](http://iamferris.com/)' amazing series called *[Ferris Makes Emulators](https://www.youtube.com/playlist?list=PL-sXmdrqqYYcL2Pvx9j7dwmdLqY7Mx8VY)*, easing the introduction to emulation development with his thorough approach to the subject. + +I strive to make the source code as elegant as I can while keeping an eye on performance. + +### Status + +Game code is executed and audio/video interrupts are serviced, which probably cause the OS to save thread states as it switches contexts. + +### Goals + +* Implement angrylion's RDP core in the short term. + +* Support expansion devices such as the 64DD. + +## Requirements + +* Common Language Runtime environment ([.NET](https://www.microsoft.com/net/download) or [Mono](https://www.mono-project.com/download/stable/)). + +* [SDL 2](https://www.libsdl.org/download-2.0.php). + +## Documentation + +Please visit for documentation on this project.