Renames.
parent
7b9ad33be2
commit
719107d459
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@ -43,8 +43,8 @@ namespace DotN64.Desktop
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switch (arg)
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{
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case "--pif-rom":
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options.BootROM = args[++i];
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case "--ipl":
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options.IPL = args[++i];
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break;
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case "--debug":
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case "-d":
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@ -178,7 +178,7 @@ namespace DotN64.Desktop
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Console.WriteLine($"ID: {cartridge.ID}");
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Console.WriteLine($"Version: {1.0f + (cartridge.Version & ((1 << 4) - 1) >> 4) + (cartridge.Version & ((1 << 4) - 1)) * 0.1f:0.0}");
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Console.WriteLine($"Media format: {cartridge.Format}");
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Console.WriteLine($"Country: {cartridge.Country}");
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Console.WriteLine($"Region: {cartridge.Region}");
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Console.WriteLine($"Size: {cartridge.ROM.Length / (float)0x100000:0.##} MB");
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Console.WriteLine($"CRC: 0x{cartridge.CRC[0]:X8}, 0x{cartridge.CRC[1]:X8}");
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Console.WriteLine($"Boot address: 0x{cartridge.BootAddress:X8}");
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@ -204,8 +204,8 @@ namespace DotN64.Desktop
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nintendo64.CartridgeSwapped += (n, c) => window.Title = nameof(DotN64) + (c != null ? $" - {c.ImageName.Trim()}" : string.Empty);
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}
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if (options.BootROM != null)
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nintendo64.PIF.BootROM = File.ReadAllBytes(options.BootROM);
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if (options.IPL != null)
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nintendo64.PIF.IPL = File.ReadAllBytes(options.IPL);
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if (options.Cartridge != null)
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nintendo64.Cartridge = LoadCartridge(options.Cartridge);
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@ -235,7 +235,7 @@ namespace DotN64.Desktop
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Console.WriteLine();
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Console.WriteLine("ROM image: Opens the file as a game cartridge.");
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Console.WriteLine("Options:");
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Console.WriteLine("\t--pif-rom <path>: Loads the PIF's boot ROM into the machine.");
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Console.WriteLine("\t--ipl <path>: Loads the PIF's boot ROM into the machine.");
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Console.WriteLine("\t-d, --debug: Launches the debugger for the Nintendo 64's CPU.");
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Console.WriteLine("\t-u, --update [action]: Updates the program.");
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Console.WriteLine("\t\t[action = 'check', 'c']: Checks for a new update.");
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@ -254,7 +254,7 @@ namespace DotN64.Desktop
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{
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#region Fields
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public bool UseDebugger, NoVideo, FullScreenVideo, BorderlessWindow;
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public string BootROM, Cartridge;
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public string IPL, Cartridge;
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public Point? VideoResolution;
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#endregion
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}
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@ -5,7 +5,7 @@
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/// <summary>
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/// See: https://archive.org/13/items/SNESDevManual/book1.pdf #1-2-20.
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/// </summary>
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public enum CountryCode : byte
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public enum RegionCode : byte
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{
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Common = (byte)'A',
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Brazil = (byte)'B',
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@ -33,7 +33,7 @@ namespace DotN64
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public MediaFormat Format => (MediaFormat)ROM[0x3B];
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public CountryCode Country => (CountryCode)ROM[0x3E];
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public RegionCode Region => (RegionCode)ROM[0x3E];
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public byte Version => ROM[0x3F];
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#endregion
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@ -87,7 +87,7 @@
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<Compile Include="CPU\VR4300\CP1\VR4300.FloatingPointUnit.cs" />
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<Compile Include="PIF\PeripheralInterface.TVType.cs" />
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<Compile Include="Cartridge.MediaFormat.cs" />
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<Compile Include="Cartridge.CountryCode.cs" />
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<Compile Include="Cartridge.RegionCode.cs" />
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<Compile Include="CPU\VR4300\CP1\VR4300.FloatingPointUnit.OpCode.cs" />
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<Compile Include="CPU\VR4300\CP1\VR4300.FloatingPointUnit.Register.cs" />
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<Compile Include="CPU\VR4300\CP1\VR4300.FloatingPointUnit.ImplementationRevisionRegister.cs" />
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@ -15,7 +15,7 @@ namespace DotN64
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#endregion
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#region Properties
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public byte[] BootROM { get; set; }
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public byte[] IPL { get; set; }
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public byte[] RAM { get; } = new byte[64];
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@ -106,12 +106,12 @@ namespace DotN64
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/// </summary>
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private TVType GetRegion()
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{
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switch (nintendo64.Cartridge?.Country)
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switch (nintendo64.Cartridge?.Region)
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{
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case Cartridge.CountryCode.NorthAmerica:
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case Cartridge.CountryCode.Japan:
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case Cartridge.RegionCode.NorthAmerica:
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case Cartridge.RegionCode.Japan:
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return TVType.NTSC;
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case Cartridge.CountryCode.Brazil:
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case Cartridge.RegionCode.Brazil:
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return TVType.MPAL;
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default:
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return TVType.PAL;
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@ -135,7 +135,7 @@ namespace DotN64
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{
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DetectDevice();
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if (BootROM == null)
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if (IPL == null)
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EmulateBootROM();
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}
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#endregion
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@ -31,7 +31,7 @@ namespace DotN64.RCP
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},
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new MappingEntry(0x1FC00000, 0x1FC007BF) // PIF Boot ROM.
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{
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Read = o => BitHelper.FromBigEndian(BitConverter.ToUInt32(PIF.BootROM, (int)o))
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Read = o => BitHelper.FromBigEndian(BitConverter.ToUInt32(PIF.IPL, (int)o))
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},
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new MappingEntry(0x1FC007C0, 0x1FC007FF) // PIF (JoyChannel) RAM.
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{
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