- Updated the page and added a screenshot button.
- Fixed the deploy command. SCP relied on a vulnerability: https://superuser.com/a/1403506master
parent
7ff8f37e38
commit
be19ea37c8
2
Makefile
2
Makefile
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@ -27,7 +27,7 @@ all: $(OUTPUT_FILES)
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cp -r $(ASSETS_DIRECTORY)/. $(OUTPUT_DIRECTORY)
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deploy: all
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scp -r $(OUTPUT_DIRECTORY)/. $(DEPLOY_SERVER):$(DEPLOY_PATH)
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rsync -rz --info=progress2 $(OUTPUT_DIRECTORY)/ $(DEPLOY_SERVER):$(DEPLOY_PATH)
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clean:
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rm -r $(OUTPUT_DIRECTORY)
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@ -16,13 +16,15 @@ This project was started thanks to [ferris](http://iamferris.com/)' amazing seri
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I strive to make the source code as elegant as I can while keeping an eye on performance.
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You can join the [Discord64 server](https://discord.gg/X4rwx2J) to chat with us.
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### Status
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Game code is executed and audio/video interrupts are serviced, which probably cause the OS to save thread states as it switches contexts.
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### Goals
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* Implement angrylion's RDP core in the short term.
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* ✅ Implement angrylion's RDP core in the short term.
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* Support expansion devices such as the 64DD.
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@ -13,6 +13,7 @@
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<h2 class="subtitle shadow">.N⁶⁴ is a cross-platform emulator in the works.</h2>
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<a class="button" href="/git/Nabile/DotN64">Source</a>
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<a class="button" href="docs">Documentation</a>
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<a class="button" href="docs/Screenshots">Screenshots</a>
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<a class="button" href="Download/DotN64.Desktop.zip">Download</a>
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</header>
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<section class="page-content">
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Loading…
Reference in New Issue