Added content and updated style.

master
Nabile Rahmani 2018-04-13 23:42:09 +02:00
parent f6d12cde80
commit 84b268dce8
4 changed files with 46 additions and 8 deletions

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@ -32,4 +32,4 @@ deploy: all
clean:
rm -r $(OUTPUT_DIRECTORY)
.PHONY: all clean
.PHONY: all deploy clean

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@ -34,16 +34,20 @@ hr {
opacity: 0.7;
}
.shadow {
text-shadow: var(--background) 0em 0em 0.08em;
}
.page-header {
header {
padding: 5rem 6rem;
text-align: center;
background-image: linear-gradient(2rad, #155799, #159957);
}
p {
padding: 0em 0.5em;
}
.shadow {
text-shadow: var(--background) 0em 0em 0.08em;
}
.page-content {
font-size: 1.1rem;
margin: auto;

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@ -8,7 +8,7 @@
<link rel="icon" href="docs/images/Logo.svg">
</head>
<body>
<header class="page-header">
<header>
<h1 class="title shadow"><a href="/DotN64">DotN64</a></h1>
<h2 class="subtitle shadow">.N⁶⁴ is a cross-platform emulator in the works.</h2>
<a class="button" href="/git/Nabile/DotN64">Source</a>

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@ -1 +1,35 @@
# Hello, world !
<p align="right">
<a href="/CI/Logs?user=Nabile&repo=DotN64&branch=master"><img src="/CI/Badges?user=Nabile&repo=DotN64&branch=master" alt="build status"></a>
</p>
<p align="center">
<img src="docs/images/Logo.svg" alt="logo">
</p>
#### *[N64](https://en.wikipedia.org/wiki/Nintendo_64), meet [.NET](https://www.microsoft.com/net).*
---
*.N⁶⁴* is a work-in-progress emulator written in *C#*, the purpose of which is to personally learn more about the low-level aspects of computing.
This project was started thanks to [ferris](http://iamferris.com/)' amazing series called *[Ferris Makes Emulators](https://www.youtube.com/playlist?list=PL-sXmdrqqYYcL2Pvx9j7dwmdLqY7Mx8VY)*, easing the introduction to emulation development with his thorough approach to the subject.
I strive to make the source code as elegant as I can while keeping an eye on performance.
### Status
Game code is executed and audio/video interrupts are serviced, which probably cause the OS to save thread states as it switches contexts.
### Goals
* Implement angrylion's RDP core in the short term.
* Support expansion devices such as the 64DD.
## Requirements
* Common Language Runtime environment ([.NET](https://www.microsoft.com/net/download) or [Mono](https://www.mono-project.com/download/stable/)).
## Documentation
Please visit <https://nabile.duckdns.org/DotN64/docs/> for documentation on this project.