This theme uses node-sass/libsass to process the various .scss files. Never edit any of the .css files manually. #### Editing the CSS based themes in the `common` directory (cinnamon, gnome-shell, gtk-3.0) * Edit the `common/*/sass/*.scss` files * Run `make` to generate all css files using sassc (starting with version 20180114). Gulp is no longer required. -- #### Editing the GTK 2 themes * Go to `common/gtk-2.0` * The colors and includes are defined in `light/gtkrc`, `dark/gtkrc` and `darker/gtkrc` for each theme variant * `main.rc` contains the major part of the theme * `panel.rc` contains the panel styling for Xfce and MATE * `apps.rc` contains some application specific rules Because this theme is heavily based on the pixmap engine, a lot of the styling comes from the images in the `light/assets` and `dark/assets` folders. Don't edit these images directly. See the next section. -- #### Editing the images for the GTK 2 and GTK 3 themes * Go to the `common/gtk-2.0/light`, `common/gtk-2.0/dark`, or `common/gtk-3.0/$gtk-version` directory. * Open the `assets.svg` file in inkscape. Each object in the .svg file corresponds to an image in the `assets` folder. * Find the object you want to edit and make your changes. Important: Don't change the object id! * Save `assets.svg` and run `make` (or `make -j$(nproc)` if you're in a hurry) from a terminal in the parent directory.