Game Description Image
F-Zero X F-Zero X was the first commercial game to have displayed an image.
tan(x) Still from an uncompressed video test ROM. A 320x237@60Hz 32-bit video, with 44.1 kHz 16-bit stereo audio, spanning the entire cartridge range (252 MB).
RDP shade triangle A hacked test ROM that generates a 960x720 32-bit high-definition frame buffer, using the pixel-perfect angrylion RDP library. This also demonstrates the VI anti-aliasing filter on the edges.
N64 NICCC A port of a 3D demo for the Atari ST. The CPU computes the scene and sends triangle/rectangle fill commands to the RDP.
PCM audio streaming A test ROM that streams a 44.1 kHz 16-bit stereo song. Its cover was added as a 1440x900 picture, to test custom video register settings and the video output implementation. The top line is a visualisation of the audio samples sent to the audio device.